I started work as a developer for Biyu Biyu Rocket since it was first organized in 2002. As the senior and supervising character modeler for BBR it was my job to ensure that a uniform and consistent style was kept throughout the PC and NPC assets. BBR received funding from its publisher DIM Games during the later half of development and was scheduled for release in the fall of 2005 before it was cancelled.


2002-2005
Status: Cancelled


BBR is listed on Wikipedia as one of the only video games to make use of cell shading. BBR made use of a proprietary vertex cell shading model before the advent of pixel shaders.



Trailer Music by Pascal Belisle.